I'm constantly experimenting with my maps. How can I manage different versions and revert to older designs if needed?

Map Generation

Experimentation is key to creativity, but the fear of losing a good design can hold GMs back. TT-RPG's Version History feature eliminates this worry by saving every single generation and modification you make to your maps.

Leveraging Version History for Map Design:

  1. Automatic Saving: Every time you generate a new iteration or make a significant change, a new version is automatically saved. You don't need to manually save checkpoints.
  2. Browse History: Access the version history for any map. You'll see a timeline of all previous states, allowing you to visually compare different designs.
  3. Branch and Revert: If you've gone down a creative path you don't like, you can easily revert to any previous version. Even better, you can 'branch' from an older version, creating a new design path without losing your current work. This means you can freely explore different ideas without consequence, knowing you can always go back to a preferred state.

This empowers you to be bold with your map designs, knowing that no creative decision is permanent until you decide it is.

Related Questions