Roadmap & Feedback
Help shape the future of TT-RPG. Suggest features, vote on ideas, or report bugs.
Placeable Assets
Furniture, carts, carpets, stones. Just like effects, you should be able to generate individual assets and place them on a separate layer in the map editor.

Connecting maps
**Bug??: Connected maps rescale images and break alignment** I'm trying to connect two maps created by cutting a single original image into two equal halves. Both images have exactly the same pixel dimensions and aspect ratio. However, whichever map I select as the base, TT-RPG renders the other slightly smaller. This makes it impossible to align the halves and preserve the original image seamlessly. Generating a transition costs credits and introduces additional AI-generated content, which changes the original map rather than simply connecting the two halves. **Expected behavior:** Maps with matching dimensions should retain the same scale when connected, allowing the original image to line up exactly without requiring AI-generated transitions. Could you clarify whether this is a known limitation or a bug, and whether manual scale or position adjustment is planned?

Map Downloads not working
Whenever I try to download a map I've generated it comes up to say that it failed to do so, for the maps I've created. These are 4k maps without a grid.
Allow importing of a reference image during Layout stage
In the Layout stage, allowing the use to import and position an image behind the Layout brush layer would allow a user with an existing map idea to draw over it, marking which area's should represent what. This would ideally allow the user to import the reference image provided in the initial step too.
Unify NPCs and Tokens
Move npc data directly into tokens. Make it easier to handle both.
Customizable Art Style
The Art Styles Selection should be extendable for everyone, just like the Setting / Epoch
Edit Prompt Improver
Automatic Prompt Improvement Suggestions when writing a Prompt to edit a map or handout.

Connect Maps
Maps can be connected to other maps to create a combined, larger map.