TT-RPG

How do interactive doors work, and how do they affect line of sight for my players?

Live Sessions

Interactive doors in TT-RPG are a game-changer for dynamic encounters. Once you've placed doors or secret doors using the Walls layer, they become clickable elements during normal play. This means you can open or close them on the fly, reacting to your players' actions in real-time.

The magic happens instantly: when you open a door, the line of sight and dynamic fog reveal for all connected players update immediately. This eliminates the tedious task of manually adjusting fog of war or drawing new sight lines when a door is breached or secured. It keeps the action flowing and maintains immersion.

Imagine your party kicking down a door into a monster's lair – with a single click, the new area is revealed, and the tactical implications of the open doorway are immediately apparent to everyone at the table. This feature ensures that your map reacts as dynamically as your players do, enhancing the drama and realism of your sessions.

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