How do I add walls, doors, and windows to my battle maps in TT-RPG?
Bringing your battle maps to life with realistic line of sight is crucial for immersive gameplay. In TT-RPG, you can easily place walls, doors, windows, and even secret doors directly within the map editor's Play Mode. Simply switch to the 'Walls' layer, and you'll find intuitive tools to draw these elements.
The wall editor features a smart snap-to-grid system, ensuring your placements are perfectly aligned with your map's grid. It's also 'joint-aware,' meaning wall segments connect smoothly, making it easy to outline complex structures like buildings or dungeon corridors. You can drag endpoints to adjust their length and position with precision.
There are four types of wall elements: wall, door, secret-door, and window. Walls, doors, and secret doors all block line of sight when closed, adding a layer of tactical depth to your encounters. Windows, however, are see-through, allowing for visual cues without providing a clear path. These placements are saved per map and sync live to your players' views, ensuring everyone sees the same battlefield.