
Dark Sun inspired desert village under attack at dusk, cinematic top-down battle map, large combat area. A small adobe and sandstone village in the middle of a rocky desert. Central features: - village square with a building with tarp ceiling - defensive watchtower near the edge of the village - narrow alleys between adobe buildings - animal pens and scattered supplies - low stone walls providing cover - small patches of palm trees and oasis vegetation Combat zones: - open village square for mass fighting - side streets for ambushes - tower approach - rooftops accessible by climbing - shadow-covered areas around buildings where enemies can emerge unexpectedly Atmosphere: - brutal raid in progress - oppressive desert setting - signs of panic and slaughter - dynamic battlefield with multiple points of conflict Style: tactical battlemap, no grid, realistic terrain, clear movement paths, no labels, no text, no UI elements, no creatures, no persons
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