
**USE THE ATTACHED GROUND-FLOOR SCREENSHOT AS THE DIRECT REFERENCE FOR THE BUILDING'S FLOOR PLAN.** Create a realistic tactical battlemap of the second floor of the tavern **"Hospoda U lesa"**, designed for Roll20. ## CRITICAL RULE – BUILDING FLOOR PLAN The second floor must be the **exact same rectangular building as the ground floor**. **DO NOT CHANGE THE EXTERIOR SHAPE OF THE BUILDING.** **DO NOT CREATE ANY CUT-OUTS, NOTCHES, EXTENSIONS, ADDITIONS, OR EXTRA ROOMS IN THE BUILDING.** The entire second floor must remain completely within the same rectangular footprint as the ground floor. ## LAYOUT Use the following simple and regular layout: ```text SINGLE ROOM | CORRIDOR | STORAGE ROOM | CORRIDOR | ROOM ROOM | CORRIDOR | ROOM ROOM | CORRIDOR | ROOM ROOM | CORRIDOR | ROOM STAIRS | CORRIDOR | SINGLE ROOM ``` "ROOM" means a **double room with two beds**. This is the **entire floor plan of the second floor**. * 5 rooms on the left * 5 rooms on the right * 1 small storage room in the upper-right corner * 1 central corridor running along the entire length of the building * stairs in the lower-left corner **NO ADDITIONAL ROOMS. NO HOLES IN THE FLOOR PLAN. NO UNUSED CUT-OUTS.** ## STAIRS – CRITICAL The staircase from the ground floor is **inside the building in the lower-left corner**. The staircase leads upward **from the lower-left area into the central corridor**. The stairs MUST NOT end at the entrance door, inside a room, or outside the building. **THE STAIRCASE IS NOT AN OPENING IN THE EXTERIOR WALL. IT IS AN INTERNAL STAIRCASE CONNECTING THE GROUND FLOOR TO THE SECOND-FLOOR CORRIDOR.** When the second-floor map is placed directly over the ground-floor map, the staircase must **align exactly with the staircase shown in the ground-floor reference screenshot**. The staircase must not create any exterior entrance or opening. ## ROOMS All standard rooms are small, nearly square, and approximately the same size. The beds should occupy approximately **80% of each room's floor area**, so the rooms do not feel empty. Each room contains: * one bed or two beds * small table * chair * small water jug serving as a simple hygiene area * one wall-mounted torch The **upper-left room is a single room**. The **lower-right room is a single room**. All other rooms are **double rooms with two beds**. ## STORAGE ROOM Only the **upper-right room** is used as storage. It is smaller than the standard guest rooms and contains: * crates * chests * barrels * sacks * food * tavern supplies ## VISUAL STYLE Realistic dark fantasy in a post-apocalyptic Central European setting. Use the **same materials, construction style and architectural structure as the ground floor shown in the attached screenshot**. Old wooden construction, worn but functional furniture and equipment, with warm light from wall-mounted torches. Strict 90-degree view directly . No perspective. No view. No camera tilt. ## FORBIDDEN No changes to the exterior building footprint. No building cut-outs or notches. No extensions or additions. No additional rooms. No irregular sections of the floor plan. No exterior doors or entrances connected to the staircase. No NPCs. No characters. No tokens. No monsters. No animals. No grid. No Roll20 UI. No coordinates. No text. No room labels. No watermark. No decorative border. **The floor plan must remain simple, regular, rectangular, and must match the exact layout shown in the provided schematic.**
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