
Use the reference image. The large double doors in the bottom right section of the reference image should lead to another area of the sunken chapel. This should be the new map. The new area has a similar layout and is also partially filled with water. It should feature the following rooms: One room is filled with dark water, and only a narrow stone ledge runs through the middle. At the beginning and end of the ledge, there is a door leading into another room. There should be an underwater tunnel connecting two rooms, requiring characters to dive through it. There should be another guardroom containing a guard similar to the one in the reference image. There should be an armory with the following weapons hanging on a weapon rack: a bow, an axe, a sword, a shortsword, a broadsword, a shortbow, a longsword, and a curved, Arabian-style sabre. The weapons gleam like new, shimmering in the soft candlelight.
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