
A chamber with a polished obsidian floor reflecting cold blue, glowing arcane runes that cast dim, long shadows. Three crystal pillars stand in the room, each holding a translucent figure: a terrified apprentice, a wounded knight, and a chained mage. At the east side of the room, a heavy, sealed bronze door serves as the solitary exit. On the west side of the room, an archway leads further into the dark.
Sign in to add this map to your collection.